Gaming Rules-design note One Hero Engine

One Hero Engine: Classes and Paths

All current class and path options for One Hero Engine, preserving the published trait lists and class structure.

Each class provides:

  • 1 saving throw specialization.
  • 1 Class Trait chosen from 5 options.

Select the path that best matches your desired play style.

Many published traits below remain concept-level in the current v0.12 draft. In particular, traits that reference allies, nearby positioning, temporary HP, partial defence bypass, reduced MP costs, small recovery amounts, or similar open-text effects do not currently have complete supporting procedures everywhere else in the rules.

Rules review required: The current source material does not define this procedure consistently.

Fighter paths

Fighters excel in physical combat. Choose from the following specialized paths (listed alphabetically):

Knight

Save Specialization: STR or CON

  • Shield Valor: Gain +1 AC when adjacent to an ally.
  • Chivalric Stand: Once per combat, negate an attack that would reduce you below 50% HP.
  • Honorable Strike: Deal bonus damage against foes attacking dishonorably.
  • Battle Focus: Gain Advantage on Strength-based attacks when standing firm.
  • Resolute Guard: Once per day, prevent a critical hit against you or an adjacent ally.

Martial Artist

Save Specialization: STR or DEX

  • Precision Strike: When attacking with Advantage, add an extra damage step (according to the Step Dice system).
  • Technical Mastery: Your focused strikes bypass part of enemy defenses, ignoring the first step of their damage reduction.
  • Counter Expertise: Successfully parrying an attack grants an immediate counterattack with Advantage.
  • Grapple Specialist: Efficiently clinch and restrain foes, limiting their ability to counterattack.
  • Battle Instinct: In critical moments, gain Advantage on your next unarmed attack, reflecting heightened awareness.

Monk

Save Specialization: DEX or WIS

  • Inner Flow: Recover a small amount of MP upon a successful unarmed strike (using standard MP recovery).
  • Inner Serenity: Restore modest HP or MP during a short rest through focused meditation.
  • Flurry of Blows: Once per combat, unleash a rapid sequence of unarmed strikes, granting one extra attack on your turn.
  • Spirit Shield: Generate a transient aura that absorbs part of incoming damage for a brief period.
  • Transcendent Focus: Once per session, reroll a failed unarmed attack or skill check.

Paladin

Save Specialization: STR or CHA

  • Divine Smite: Once per combat, add extra radiant damage (Step 3) on a successful melee hit.
  • Aura of Faith: Grant nearby allies a bonus to saving throws (usable once per session).
  • Sacred Protection: When an ally falls, gain temporary HP equal to your level.
  • Holy Rally: Restore a small amount of HP to yourself or an ally after a powerful strike.
  • Divine Judgment: Once per day, force an enemy to re-roll a failed saving throw.

Ranger

Save Specialization: DEX or WIS

  • Precise Shot: Gain Advantage on ranged attack rolls in natural terrain.
  • Stealthy Pursuit: Move undetected in forests and rugged landscapes.
  • Hunter’s Mark: Mark a foe to increase the damage dealt on subsequent attacks.
  • Quick Reflexes: Gain a bonus to Dexterity saves when facing multiple foes.
  • Nature’s Insight: Once per scene, use environmental factors to gain a tactical edge.

Swordmaster

Save Specialization: STR or DEX

  • Precision Cut: Increase your chance for critical hits on well-aimed strikes.
  • Parry and Riposte: When you successfully parry an attack, immediately counter with a bonus attack.
  • Flourishing Strike: Execute combo attacks that add extra damage.
  • Blade Dance: Temporarily boost your mobility and attack speed during combat.
  • Edge of Perfection: Once per combat, reroll a failed attack roll for a decisive strike.

Magic User paths

Magic Users channel arcane energies. Choose from the following paths (listed alphabetically):

Cleric

Save Specialization: WIS or CHA

  • Divine Intervention: Once per session, negate an incoming attack entirely.
  • Holy Light: Enhance the healing power of your restorative spells.
  • Sacred Ward: Grant temporary damage resistance to yourself or an ally.
  • Blessing of Faith: Improve saving throws for nearby allies for a brief period.
  • Righteous Fury: Add extra radiant damage to your offensive spells.

Necromancer

Save Specialization: INT or CHA

  • Enhanced Raise Dead: Improve your summoned undead minions’ strength or durability.
  • Life Drain: Heal yourself in proportion to the damage inflicted by your necromantic spells.
  • Deathly Aura: Emit a necrotic aura that deals minor damage over time to nearby enemies.
  • Bone Barrier: Conjure a temporary shield of skeletal fragments.
  • Soul Channel: Convert the life force of defeated foes into bonus MP.

Sorcerer

Save Specialization: INT, WIS, or CHA

  • Wild Surge: Spend an extra 1 MP to increase a spell’s damage by one Step.
  • Elemental Affinity: Gain bonus damage when casting spells of your chosen element.
  • Magical Flow: Reduce the MP cost for consecutive spells during combat.
  • Chaos Bolt: Cast a variable-damage bolt with a chance for additional effects.
  • Innate Spark: Recover a small portion of MP when your spell successfully lands.

Warlock

Save Specialization: INT or CHA

  • Pact Empowerment: Regain a small MP bonus after each successful spell cast.
  • Eldritch Blast: Enhance your signature ranged spell with extra damage.
  • Dark Bargain: Once per session, sacrifice a small amount of HP to amplify a spell’s effect.
  • Cursed Invocation: Inflict a minor debuff on enemies following a successful spell attack.
  • Pact Resilience: Gain a temporary MP shield when critically wounded.

Wizard

Save Specialization: INT, WIS, or CHA

  • Arcane Mastery: Lower the MP cost of one spell per session.
  • Spell Recall: Once per session, recover a recently cast spell at no additional cost.
  • Mystic Archive: Gain bonus effects when recalling arcane knowledge during combat.
  • Ritual Casting: Cast designated spells without spending MP when time permits.
  • Focused Study: Temporarily boost your casting stat for a particularly challenging spell.

Rogue paths

Rogues specialize in stealth, subterfuge, and precision. Choose from the following paths (listed alphabetically):

Assassin

Save Specialization: DEX or CHA

  • Lethal Precision: Increase your critical hit chance on ambush attacks.
  • Silent Takedown: Execute enemies quietly, minimizing detection.
  • Poison Mastery: Apply toxins to your strikes that deal damage over time.
  • Quick Execution: Burst forward to close gaps rapidly for a surprise strike.
  • Death Mark: Once per combat, mark a target to increase damage dealt against it.

Spy

Save Specialization: DEX

  • Urban Camouflage: Excel at blending into crowded urban environments.
  • Eavesdrop: Gather crucial clues about enemy tactics through careful observation.
  • Covert Entrance: Move undetected when infiltrating secure locations.
  • Silent Footsteps: Reduce noise to maintain stealth in cityscapes.
  • Shadow Intel: Acquire actionable information that provides tactical advantages.

Thief

Save Specialization: DEX

  • Agile Fingers: Enhanced ability to pick locks and disarm traps with ease.
  • Quick Escape: Increase movement speed for rapid retreats when in danger.
  • Opportunist: Gain bonus damage when catching enemies off-guard.
  • Sleight of Hand: Improve success rates for pickpocketing or subtle manipulations.
  • Evasive Maneuver: Gain a temporary bonus to AC when making a swift escape.

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