Tested core ancestries
Each tested ancestry gives one starting Trait.
Human
Adaptable — Once per scene
- Trigger or action: when you attempt a Standard test.
- Target: yourself.
- Exact effect: treat the test as Favourable and gain Advantage.
- Duration: one test.
- Usage limit: once per scene.
- Recovery: at the start of the next scene.
Dwarf
Stubborn Resilience — Reaction
- Trigger or action: when damage would reduce you to 0 HP.
- Target: yourself.
- Exact effect: reduce the damage by 2 after Soak, to a minimum of 0.
- Duration: one hit.
- Usage limit: once per scene.
- Recovery: at the start of the next scene.
Elf
Keen Step — Free
- Trigger or action: when you take a Move action.
- Target: yourself.
- Exact effect: move one extra range band and gain Advantage on your next Dexterity test this turn.
- Duration: until the end of the turn.
- Usage limit: once per scene.
- Recovery: at the start of the next scene.
Tiefling
Hellfire Will — Passive
- Trigger or action: when you resist fire, fear, or supernatural dread.
- Target: yourself.
- Exact effect: treat the test as one step easier.
- Duration: one test.
- Usage limit: none.
- Recovery: not applicable.
Legacy ancestry concepts — Not Yet Updated for v0.20
These concepts remain part of One Hero Engine’s design history, but they are not current tested-core options for v0.20:
- Dragonborn
- Halfling
- Dark Elf (Drow)
- Gold Elf
- Wood Elf
Use the One Hero Engine v0.12 Archive if you want to review the older draft versions of those options.