Gaming Campaign note Vestige science-fiction setting
Published

Vestige: The Story Begins When You Start Playing

The design philosophy behind Vestige: a science-fiction setting built to generate play, preserve mystery, and let tabletop campaigns create history.

Active Planned Vestige science-fiction setting
Gaming Campaign note Vestige science-fiction setting
Published

Vestige

An introduction to Vestige, the shared science-fiction setting behind my solo campaigns, miniature projects, and tabletop experiments.

Active Planned Vestige science-fiction setting
Gaming Game-system note Five Parsecs from Home / Five Leagues from the Borderlands
Published

Settling on Five Parsecs and Five Leagues

Why I am using Five Parsecs from Home for science-fiction gaming and Five Leagues from the Borderlands for fantasy, starting with a small Bug Hunt force.

Active Planned Solo science-fiction and fantasy skirmish gaming
Gaming Campaign note Five Parsecs from Home: Bug Hunt
Published

A World Left Behind: My Bug Hunt Campaign Frame

The campaign frame for my first Five Parsecs: Bug Hunt games, built around a silent colony, recon exosuits, native creatures, and a deeper mystery.

Active Planned A World Left Behind Bug Hunt solo campaign
Gaming Rules-design note One Hero Engine
Published

One Hero Engine

One Hero Engine v0.20 is the current coherent playtest edition: a roll-under solo fantasy RPG for one capable protagonist.

One Hero Engine Coherent Playtest Edition Playtest Solo hero campaign
Gaming Rules-design note One Hero Engine
Published

One Hero Engine: Changelog

Version notes for One Hero Engine, including the v0.20 playtest edition and the archived v0.12 draft.

One Hero Engine Coherent Playtest Edition Playtest Solo hero campaign
Gaming Rules-design note One Hero Engine
Published

One Hero Engine: Advancement

Milestones, level gains, HP growth, MP growth, and capstones for One Hero Engine v0.20.

One Hero Engine Coherent Playtest Edition Playtest Solo hero campaign
Gaming Rules-design note One Hero Engine
Published

One Hero Engine: Enemies

Enemy ranks, minion rules, encounter scale, and reusable sample foes for One Hero Engine v0.20.

One Hero Engine Coherent Playtest Edition Playtest Solo hero campaign
Gaming Rules-design note One Hero Engine
Published

One Hero Engine: Magic

MP, casting, sustained spells, and the tested v0.20 core spell list.

One Hero Engine Coherent Playtest Edition Playtest Solo hero campaign
Gaming Rules-design note One Hero Engine
Published

One Hero Engine: Ancestries

Tested core ancestries for One Hero Engine v0.20, with legacy concepts separated clearly.

One Hero Engine Coherent Playtest Edition Playtest Solo hero campaign
Gaming Rules-design note One Hero Engine
Published

One Hero Engine: Solo Play

Oracle use, scene framing, Twist, and minimal note-taking for One Hero Engine v0.20.

One Hero Engine Coherent Playtest Edition Playtest Solo hero campaign
Gaming Rules-design note One Hero Engine
Published

One Hero Engine: Combat

The full player-facing combat procedure for One Hero Engine v0.20.

One Hero Engine Coherent Playtest Edition Playtest Solo hero campaign